30
0
Rival
2
Field
0/0
0DECK
NORMAL
Field Magic
YOUR TURN
Rival is thinking…
Lv 1
Upgrade 3
Buy Pkmn 4-6 / Magic 3
Reroll 1
30
0
You
2
Field
1/1
0DECK
⭐ 0 wins
💰 0g

PokéStone

A Card Battle
Choose Your Trainer
Choose Your Rival
Difficulty
🌱 Easy
⚔️ Normal
🔥 Hard
Build mana each turn, summon Pokémon, and reduce the Rival to 0 HP. Click a card to play it; click a ready minion then a target to attack. Basic Pokémon can Evolve on the board, and type matchups matter — Fire melts Grass, Water douses Fire!

📖 How to Play

← Back
🏆 Goal: Summon Pokémon, build a stronger board than the Rival, and reduce their hero to 0 HP.

① Your Turn

  • You gain mana each round (starts at 5, grows by 1 up to 12). Spend it, then press End Turn.
  • Click a card in your hand to play it. Pokémon go onto your board (max 7).
  • Mana refills fully every turn — there's no carry-over, so spend it all.

② The Shop

  • Buy Pokémon (4 mana) and Magic cards (3 mana) from the offer row.
  • Reroll (1 mana) for new offers, or Lock the shop to keep them next turn.
  • Level Up the shop to unlock stronger, higher-tier Pokémon and evolutions.

③ Growing Your Pokémon

  • Survival: a Pokémon that survives a turn gains a Survival level. At Survival 2 it unlocks its signature move — a 1-mana active ability (Pikachu's Thunder Shock, Snorlax's Hyper Beam, etc.). One use per turn.
  • Evolve: spend mana on a basic Pokémon to transform it into its next stage (needs the right shop level + Survival).
  • Shiny: play a duplicate of a Pokémon already on your board to merge it — boosting its stats and refunding 1 mana. Works even when your board is full.

④ Battle

  • At End Turn your Pokémon fight. Toggle ⚔ Auto / ⚔ Manual in the battle bar:
  • Auto: each Pokémon attacks left-to-right, favoring good matchups and avoiding bad ones.
  • Manual: click your Pokémon, then click an enemy (or the enemy hero) to attack. Press Done Fighting when finished.
  • ↕ Reorder lets you swap two Pokémon positions once per round — order matters in Auto battles.
  • Drag a card from your hand or board to the 🗑 Sell zone to discard it for +1 mana.

⑤ Type Matchups — the heart of combat

Every Pokémon has one or two types. When attacking, the type chart decides the damage multiplier:

2× Super-effective 4× (both types weak) ½× Resisted ¼× (both resist) 0× Immune

🔥 Fire melts 🌿 Grass  ·  💧 Water douses 🔥 Fire  ·  ⚡ Electric can't touch 🏜 Ground (immune)  ·  👊 Fighting can't hit 👻 Ghost.

💡 Dual-types stack: Electric hits a Water/Flying Gyarados for a brutal . Hover any attack target to see its multiplier badge.

⑥ Type Synergies — stack the same type!

This is the core of deck-building. Every type grants a team bonus that grows with how many of that type you control (2+ to activate; dual-types count for both). There is no free card each turn — card advantage now comes from synergies like Psychic and Bug. Your live synergies show in the right-side panel.

  • 🔥 Fire — +1 Attack each, per Fire
  • 💧 Water — +1 defense to ALL, per 2 Water
  • 🌿 Grass — neighbours get +10% Attack each
  • Electric — attacks chain to nearby enemies
  • 🪨 Rock — bonus attack damage
  • 🏜 Ground — take NO counterattack damage
  • ⚙️ Steel — 2+ Steel take HALF damage
  • 🔮 Psychic — search a Psychic each turn
  • 👻 Ghost — negate the 1st hit each battle
  • 🐉 Dragon — Dragon Cry: enemies −defense
  • 🧚 Fairy — enemy debuffs become buffs
  • 🐛 Bug — search a cheaper Bug on faint
  • 🧊 Ice — freeze enemies when an Ice faints
  • 👊 Fighting — each hit landed adds +1 Attack
  • 🌑 Dark — steal a defeated enemy's card
  • ☠️ Poison — poison foes for damage/turn
  • Normal — overkill damage heals your hero
  • 🪽 Flying — dive at the hero, 1.5× damage

💡 A mono-type or two-type board turns these into game-winning engines. Mix for coverage, or stack one type for raw power.

⑦ Keywords

  • 🛡️ Taunt — enemies must attack this first.
  • Charge — can attack the turn it's played.
  • Rush — can attack enemy Pokémon (not the hero) immediately.
  • Windfury — attacks twice per turn.
  • ☠️ Poisonous — any Pokémon it damages in combat faints.
  • ✨ Divine Shield — blocks the first hit, then breaks.
  • Lifesteal — heals your hero for damage dealt.

⑧ Progression

  • Win battles to earn ⭐ wins and 💰 gold.
  • Spend gold in the Shop & Collection to unlock new cards; wins unlock higher rarities.
  • Use the 🛠 Deck Builder to craft a 30-card deck, or jump into a Quick Battle with a random one.

🛒 Shop & Collection

💰 0g
← Back
🛒 Buy Cards
🎴 My Collection
🛠 Deck Builder

Choose Your Hand

Click cards to replace them, then start the battle.

Collection

Your Deck 0/30

Mechanics